4/16/2012

Tunnel Project

This is a modular tunnel I built this evening, while hashing out the UDK pipeline. One section turned out to be 160 polys, and it took me roughly 5 hours. The tunnel here is 45 meters long and turned out to be roughly 3000 polys. Each section comes complete with a diffuse, specular, light, normal and opacity map. I plan to build a Door, a cave face, some terrain and a custom sky dome, and assemble a small scene in UDK in the next few days. We shall see how my spare time pans out.


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