4/03/2013

Alien Matriarch: Hard Surface Modeling Project

This is my latest project made almost entirely in Zbrush, save for a few base models in 3DS Max. The primary focus for this project was practicing some hard surface and poly-group modeling techniques, with little to no texturing. I used Zspheres for the base mesh, and put the tri-parts insert mesh to good used for the head plugs.



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